Game developer and Mixed Media artist from Québec City, Canada.
I specialise in colorful and immersive world design where I can sprinkle the magic of storytelling.
I have been working in the game industry for about 12 years now, most of my journey has been spent as a concept artist but recently I also tried my hand at level design.
I think combining both in my work gives me a different edge and nourishes my eagerness to keep learning and growing as a game developer. I feel the future of our industry is where different talents collide and create unexpected result, which is exactly what I'm striving for.
Want to collaborate with me?
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PRODUCTIONS
MINECRAFT X SUPERMAN
THE DIRECTORATE: NOVITIATE | Concept Artist
CALL OF DUTY : VANGUARD | Beenox - 2021 | Concept Artist
CALL OF DUTY: BLACK OPS - COLD WAR | Beenox - 2020 | Concept Artist
CALL OF DUTY : WARZONE | Beenox - 2020 | Concept Artist
ODDWORLD : SOULSTORM | Frima - 2021 | Concept Artist
WONKA'S WORLD OF CANDY | Frima - 2018 | Concept Artist
THE WIZARD OF OZ - SLOTS | Frima - 2016 | Illustrator
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MAIN SOFTWARES & TOOLS
UNREAL ENGINE
PUREREF
BLENDER
PHOTOSHOP
NOTION
CONFLUENCE
JIRA
GOOGLE SUITE
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PEOPLE I'VE WORKED WITH
BEENOX
FRIMA STUDIO
NESTING GAMES
NINE DOTS
ODDWORLD INHABITANTS
PARABOLE
VOYAGE
ZYNGA
OREVILLE STUDIOS
CDRIN
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CONTACT ME
Thanks for reaching out!