COURSE: CGMA | Level Design For Games
INSTRUCTOR: Shane Canning 
LENGTH: 10 Weeks
ENGINE: Unreal Engine 5
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ASIAN CITY STREETS
LEVEL SUMMARY
A Milkman delivers milk in outdoor fridges all around an Asian city. 
STYLE: Free
THEME: Asian City Streets
LENGHT: 1 Week

References Board

Explore a vibrant little street corner with variety in elevation.

Encounter a roadblock and find an alternative route to make your deliveries.

Explore the sewers and find stray cats.

The ramen shop serves as a POI.

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THE OLD LIBRARIAN TOMB
LEVEL SUMMARY
An adventurous librarian goes inside the Old Librarian Tomb. There is said to be the ancient Book of The Dead itself, quite a collectors piece to find.
STYLE: Linear
THEME: Ancient Egyptian Tomb
LENGHT: 1 Week

References Board

Planning Sketches

Offer books to unlock areas.

Find books and scrolls through the level to gather knowledge.

Find a hidden passage.

Explore beautiful spaces and learn more about the past life of the Old Librarian.

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ANCIENT ALIEN TEMPLE
LEVEL SUMMARY
An anthropologist is sent on an hostile new planet. There, they investigate the disappearance of an ancient alien civilisation, but it turns out they were not the first one to explore this place. 
STYLE: Semi-Open/Linear
THEME: Ancient Jungle
LENGHT: 1 Week

References & Notes Board

Planning Sketches

Pickup audio-logs from the previous explorer.

Find the source of the corruption and pickup a sample to study.

Find your way back to the level if you fall (for playtest).

Lasers obstacles block the player in some places.

Find a side path with an audio-log.

Reward player's curiosity with the story of the previous explorer's death.

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