COURSE: CGMA | Level Design For Games
INSTRUCTOR: Shane Canning
LENGTH: 10 Weeks
ENGINE: Unreal Engine 5
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ASIAN CITY STREETS
LEVEL SUMMARY
A Milkman delivers milk in outdoor fridges all around an Asian city.
STYLE: Free
THEME: Asian City Streets
LENGHT: 1 Week
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THE OLD LIBRARIAN TOMB
LEVEL SUMMARY
An adventurous librarian goes inside the Old Librarian Tomb. There is said to be the ancient Book of The Dead itself, quite a collectors piece to find.
STYLE: Linear
THEME: Ancient Egyptian Tomb
LENGHT: 1 Week
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ANCIENT ALIEN TEMPLE
LEVEL SUMMARY
An anthropologist is sent on an hostile new planet. There, they investigate the disappearance of an ancient alien civilisation, but it turns out they were not the first one to explore this place.
STYLE: Semi-Open/Linear
THEME: Ancient Jungle
LENGHT: 1 Week
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THE BUG-CATCHER
LEVEL SUMMARY
A bug-catcher is sent to catch fireflies and light up a village.
STYLE: Platformer/Open World
THEME: Stylised Floating City
LENGHT: 1 Week
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CAPE ALKALI
LEVEL SUMMARY
A newly assigned sheriff investigates a murder on a salt-mining planet.
STYLE: Open World
THEME: Lunar/Planet Base
LENGHT: 2 Weeks
ONE PAGER LEVEL DESIGN DOCUMENT
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THE GHOST OF MURKTOWN
LEVEL SUMMARY
A traveling Witcher helps a haunted town with their ghost problem in exchange for water, food and a good night of sleep.
STYLE: Linear
THEME: Horror/Spooky
LENGHT: 1 Week
MISSION PITCH DOCUMENT
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NIFLHEIM
LEVEL SUMMARY
A recently deceased Viking warrior speedrun his way through Niflheim to make a deal with the Godess Hel.
STYLE: Free
THEME: Free
LENGHT: 2 Week